Type
Humanoid (elf) 0 RP
Size
Medium 0 RP
Base Speed
30 ft move speed 0 RP
30 ft swim speed 2 RP
Ability Score Modifiers
Standard (+2 Str, –2 Dex, +2 Int) 0 RP
Languages
Standard (Elven and Common, bonus language: Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan) 0 RP
Defensive Racial Traits
Elven Immunities 2 RP
Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Skin breathing vulnerability -1 RP
Because a river elf’s skin aids in their breathing, they takes a –2 penalty on Fortitude saving throws against gases, contact and inhaled poisons, and all other inhaled effects.
Feat and Skill Racial Traits
Keen Senses 2 RP
Elves receive a +2 racial bonus on Perception checks.
Amphibious 2 RP
River elves are just as capable on land as in water.
Swamp Stealth 2 RP
River elves receive a +4 bonus to stealth if in water or in swamps or wetlands
Offense Racial Traits
Weapon familiarity 2 RP
Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “Elven” in its name as a martial weapon.
Senses Racial Traits
Low-light vision 1 RP
Watersense 1 RP
Members of this race can sense vibrations in water, granting them blindsense 30 feet against creatures that are touching the same body of water.
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